foolish fly fox's blog
--Stay hungry, stay foolish.
--Forever young, forever weeping.
On a 2x3 board
, there are 5 tiles represented by the integers 1 through 5, and an empty square represented by 0.
A move consists of choosing 0
and a 4-directionally adjacent number and swapping it.
The state of the board is solved if and only if the board
is [[1,2,3],[4,5,0]]
.
Given a puzzle board, return the least number of moves required so that the state of the board is solved. If it is impossible for the state of the board to be solved, return -1
.
Examples:
Input: board = [[1,2,3],[4,0,5]]
Output: 1
Explanation: Swap the 0 and the 5 in one move.
Input: board = [[1,2,3],[5,4,0]]
Output: -1
Explanation: No number of moves will make the board solved.
Input: board = [[4,1,2],[5,0,3]]
Output: 5
Explanation: 5 is the smallest number of moves that solves the board.
An example path:
After move 0: [[4,1,2],[5,0,3]]
After move 1: [[4,1,2],[0,5,3]]
After move 2: [[0,1,2],[4,5,3]]
After move 3: [[1,0,2],[4,5,3]]
After move 4: [[1,2,0],[4,5,3]]
After move 5: [[1,2,3],[4,5,0]]
Input: board = [[3,2,4],[1,5,0]]
Output: 14
Note:
board
will be a 2 x 3 array as described above.board[i][j]
will be a permutation of [0, 1, 2, 3, 4, 5]
.class Solution: # 获取后继状态 def get_next(self, cur_s): status = list(cur_s) i = status.index(0) for j in [-1, 1, -3, 3]: if not (0<=i+j<len(cur_s)): continue if (j==-1 and i+j==2) or (j==1 and i+j==3): continue tp_s = status[:] tp_s[i], tp_s[i+j] = tp_s[i+j], tp_s[i] yield tuple(tp_s) def slidingPuzzle(self, board): """ :type board: List[List[int]] :rtype: int """ cur_s = tuple((i for i in board[0]+board[1])) # 记录访问过的状态 status = set([cur_s]) # 定义初始状态 aim = (1,2,3,4,5,0) if cur_s==aim: return 0 count = 1 layer = [cur_s] next_layer = [] while layer: cur_s = layer.pop() for next_s in self.get_next(cur_s): if next_s not in status: if next_s==aim: return count status.add(next_s) next_layer.append(next_s) if len(layer)==0: layer = next_layer next_layer = [] count += 1 return -1